Thursday, August 24, 2006

Goodbye Buttons: The Future of Cell Phones

Since you first possessed the faculties to ask for brand names, the tides of fashion have been rolling in and out of your wardrobe. And it isn't just about what's in your closet, either. Fashion has tried to influence your choices in appliances, housewares and more. With the rapid advancement of technology, especially concerning electronics and computing, it was inevitable that fashion would touch these areas, too. What’s it coming for next? Your cell phone, if it hasn’t already.
A recent article in Business Week outlines the next wave in mobile-phone technology. By the look of things, we'll soon be looking back at our "clamshells" and "candy bars" with the same disdain-and-snicker treatment you give your old Zack Morris phone. The new designs Business Week profiled included a watch-alarm-clock-phone combo, a solid-gold phone adorned with 120 carats of diamonds and an electronic ink phone with a flexible display.
Most interesting, in my humble opinion, is Synaptics' prototype design for a no-button phone called Onyx.

Photo courtesy Synaptics
Yes, the Onyx looks very cool.
Business Week reports that, instead of buttons,
...the Onyx device understands signs and gestures, thanks to the sensitive touch pad covering most of its surface. It opens and closes applications when swiped by one or two fingers. The phone recognizes shapes and body parts. Lift Onyx to your cheek and it will pick up a call.

Photo courtesy Synaptics-->
The no-button, breakthrough interface the phone will use is called ClearPad, a new touch screen technology that will be available on the consumer market later in 2006. Top Tech News has more details:
According to Synaptics, "this creates new possibilities such as assigning functions to two-finger taps, closing tasks by swiping an 'X' over them, sending messages by swiping them off the screen, or answering a phone by holding it up to your cheek."
Sounds great, right? Here’s a friendly reminder that the Onyx is only a prototype at this stage. For you gadget junkies, the good news is that Synaptics plans to market the device to mobile phone carriers by the end of this year. Link.

--Original post taken from howstuffworks.com

Wednesday, August 23, 2006

SanDisk Sansa e280 8+2GB Music Player


The Sansa e280 has 8GB of internal storage coupled with a microSD slot, which allows another 2GB of space for a total of 10GB. Aimed squarely at the iPod Nano, the e280 will be priced at $249—the same price was a 4GB iPod Nano.
In addition to the e280 being released, Sansa is also lowering prices of its 2, 4 and 6GB players up to 30%, for an across the board slash. Check out our previous coverage of Sansa players to get a feel of what they can do

Tuesday, August 22, 2006

Ek titli anek titliyan....

Hey guys! Here that famous video I am sure U all will be feeling nostalgic as I did... :)

Sony Vaio 10th Anniversary Special Edition Notebooks


Sony launched their first Vaio computer 10 years ago: the PCV-90, which ran Windows 95 and had a 200-MHz processor. To celebrate the 10th anniversary, they are offering a number of limited edition model notebooks: they will only make 500 of each of the five colorful designs. That's perhaps a blessing, as they look a bit like they were designed by a 10-year old. Trivia time: did you know that the Vaio logo was designed to mimic the transition from analog to digital?

Monday, August 21, 2006

Mobile Learning Jargons

MLearn
A collection of papers from the 2003, 2004 and 2005 MLearn conferences. Of particular interest are the “Book of Papers from MLearn 2003″ (3.5MB PDF) and “The Use of Computer and Video Games for Learning” (PDF) which outlines health and psycho-social issues surrounding games in schools, provides examples of existing games, discusses how students feel about this type of learning context; and provides recommendations for content creators.

The 2006MLearn conference is being held on October 22-25 in Banff, Alberta (Canada.)

EU M-Learning Project
“Mobile Technologies and Learning,” (PDF) provides a general overview of the European Commission’s m-Learning project. The project site also includes a good discussion of technologies and devices currently in use for learning as well as emulator-based examples (look for the links on the right nav) of some of their applications that target literacy skills. A great example of the work they’re doing is their Healthy for Life project:

“The materials were designed to provide accessible information and support to 40 pregnant teenagers, including those from ethnic minorities, to address their learning and support needs in a health education context, developing their self-confidence and motivation to learn. Close attention was paid to meeting the target group’s needs, following thorough user analysis, to ensure that only subjects of interest to them were dealt with (i.e. labour and birth, sexually transmitted diseases, nutrition, housing and benefits) using appropriate language and attractive illustrations (photo stories and cartoon graphics).”

MOBIlearn
“MOBIlearn is a worldwide European-led research and development project exploring context-sensitive approaches to informal, problem-based and workplace learning by using key advances in mobile technologies.” Of particular interest on their site is the Public Findings area which includes a variety of resources like “Guideline for Learning/Teaching/Tutoring in a Mobile Environment” and ” Best Practices for Instructional Design and Content Development for Mobile Learning.” The project seems (at first glance) to be a mobile version of the many internet based ‘Open Learning Object Repository’ specification projects.

“On these social and technological premises, the MOBIlearn project aims at improving access to knowledge for selected target users (such as mobile workers and learning citizens), giving them ubiquitous access to appropriate (conceptualized and personalized) learning objects, by linking to the Internet via mobile connections and devices, according to innovative paradigms and interfaces.”

Good luck to them. These projects are always very well meaning but tend to suffer from massive over-engineering of the learning object structure with little thought to the actual content creation or reuse by educators. [Some nice context on the learning object debate here from David Wiley]

Literacy, ICTs and Games
For information about ICT-related literacy and numeracy projects, check out the UK’s CTAD site. There’s also a good overview at “Can ICTs Help Increase Literacy?” with further links to a study by Vancouver based Commonwealth of Learning on ICT use in India and Zambia.

I also recently picked up “What Video Games Have to Teach Us About Learning and Literacy” by James Paul Gee which is so far excellent. Not as gimmicky as it many of these types of books can be. As a matter of fact—not gimmicky at all—and has some great discussion of the various types and contexts of literacy.

“When people learn to play video games, they are learning a new literacy. Of course, this is not the way the word “literacy” is normally used…in the modern world, language is not the only important communication system. Today, images, symbols, gra[hs, diagrams, artifacts, and many other visual symbols are particularily significant. Thus the idea of different types of “visual litercy” would sem to be an important one.”

Prensky on Mobile
A nice down to earth discussion of mobile devices for learning from Mark Prensky in “What Can You Learn from a Cell Phone.” (PDF)

“Can cell phones really provide their owners with the knowledge, skills, behaviors and attitudes that will help them succeed in their schools, their jobs and their lives? I maintain the only correct answer to the “What can they learn” question is “ANYTHING, if we design it right.” There are many different kinds of learning and many processes that we use to learn, but among the most frequent, time-tested, and effective of these are listening, observing, imitating, questioning, reflecting, trying, estimating, predicting, “what-if”-ing and practicing. All of these learning processes can be done through our cell phones. In addition, the phones compliment the short-burst, casual, multi-tasking style of today’s “Digital Native” (PDF) learners.”

A great article for any educator, parent or administrator trying to justify the use of technology in the classroom. There’s more on Mark’s site including a link to “Mobile Phone Imagination” (look for issues #14) from the Vodaphone Reciever magazine.
For those interested in some of the issues facing teachers who are currently using handhelds in the classroom, check out Learning at Hand, a resource blog for teachers using PDAs and Treos in the classroom. [I always forget that there are lots of teachers doing this. There are also lots of small (sometimes clunky but functional) learning applications for Palm and Pocket PC that help kids simulate scenarios in science, English and maths.]

Blogs
Some of my favourites include Leonard Low’s Mobile Learning blog (”101 Ideas for Mobile Learning“,) the Finnish MobileED initiative (check out their great examples of students scenarios from South Africa) and Ewan McIntosh who spends his days helping students use technology (including iPods) in the classroom. [Note some recent discussions as well on QR-code usage in education.]

More…
I recently ran into a wonderful research group in the UK by the name of Futurelab.

“A not-for-profit organization, Futurelab is committed to sharing the lessons learnt from our research and development in order to inform positive change to educational policy and practice.”

They do all sorts of interesting stuff (well worth a look!) but in the area of mobile learning they recently published a “Literature Review in Mobile Technologies and Learning” which outlines the key findings of a larger study by the MLearning group at the University of Birmingham.

“learning is mobile in terms of space, ie it happens at the workplace, at home, and at places of leisure; it is mobile between different areas of life, ie it may relate to work demands, self-improvement, or leisure; and it is mobile with respect to time, ie it happens at different times during the day, on working days or on weekends”

Also of interest by FutureLab, “A comparison of young people’s home and school ICT use.” (PDF)

I also bumped into “Language E-Learning on the Move” today from Japan Review

“In Japan, where more people own cell phones than PCs and language education is a huge industry, there is potential for a booming market in mobile e-learning. While education sites aren’t currently moneymakers, more sophisticated content may allow providers to charge more for bite-sized learning.”

The Review incidentally has several other mobile articles including an excerpt from Mimi Ito’s Personal, Portable, Pedestrian and and overview of Japanese mobile media services for journalism students.

And finally, a reading list within a reading list From Learning Light in the UK, a large page of mobile learning resources.

Enjoy! And please let me know if i’m missing something of note. I’ll try to update this list periodically.

[Addendum: As it happens, i’m going to be speaking to a group of Australian teachers about mobile learning next month in an online presentation with Leigh Blackhall for the Australian Flexible Learning Framwork group. They have a very good (and active) mobile learning mailing list (via Moodle.) Education Australia also has quite a few resources on their site.

And a few more resources from the UK. BECTA’s Emerging Technologies for Learning PDF, and this video and PDF presentation from Geoff Stead of CTAD (mentioned earlier) entitled Benefits and Hazards of Teaching with Mobile Devices.]

original post written by: Keitai

The Future with Flash Lite

An open discussion today on the Mobile Games Blog about the future of mobile gaming and Flash Lite. A few notable comments…

“Today, we want to know what you think about Flash Lite as a technology entering the market of the mobile phone. With Symbian distribution being hindered by locks on S60 3rd edition models, and flash being widely used by webdesigners, the market might face a radical change where a lot of freeware might hit consumer phones.

…[Anders Borg] As Flash Lite is only provided by one entity there’s a big chance implementations of Flash Lite will be considerably less fragmented than ditto for Java ME….I don’t look very positively at Sun’s open source intentions with Java ME (rather they should take over the responsibility for Java ME deliveries completely), as that will make it even more fragmented, and Flash Lite then has all possibilities to become the choice for graphics-intensive phone applications….

….[Kyle] The innovations occuring in Flash gaming are taking place rapidly while innovation in mobile gaming is as slow as can be. Perhaps opening up the market will foster a more competitive environment which will push the industry forward…

…[Pascal] The problems with flash lite will remain the same as it is with j2me: alot of home made content, and some of that “crap” is sold commercially scaring away buyers. I can only hope that it will open up new ways of selling content, and more awareness of content for phones, so that people will buy more and publishers/developers can sell their content easier (not losing revenue shares left and right)….

One of the more interesting conversations i’ve heard in a while–especially with the Java open source annoucement last week. There’s room for lots more comments so join in!

Friday, August 18, 2006

Great Site for Icon Freaks


Here is a great site for all you icon freaks. If anyone has not discovered http://iconfactory.com/home yet, please do so because it has some really cool collection of icon ideas.

Lekhapani Adventures

Well I hope the story is not too long :)
Anyways here it goes....
It was Holi that that day and people could only identify us with the colours on our face... late in the afternoon is when we decided to stop the play and clean up ourselves. Someone amongst us gave a wierd idea of taking a mass bath in a spring that he knew (he had only heard of) in the jungle. Without thinking of the consequences we just drove ourselves to the jungles behind our colony....

There was a guy called Pawan who used to stay in the valley and occassionally used to share his evening gossips with us during playtime. He was the one who warned us saying that it could be dangerous. But we were a bunch of adventurous kids and his warning amused us all the more. We were six guys - Debashish, Amit, Pawan, Harjinder, Dinesh and Ajab Singh. We had a battery torch, a knife and a thick stick as our weapons and ammunition :). It was 3:45PM when we started and by the time we crossed the valley to get into the jungle it was 4:15. The path was becoming darker, not because the evening was approaching but the density of the jungle was increasing. Suddenly, the first breakthrough--- we saw a Jaguar (Bagheera of Mowgli) staring at us from the peak of a tree. He had no choice rather that sitting and staring at us, as we were more in number. We just watched him for 10 minutes and carried on our search for the spring. We could hear to some unfamiliar sounds which I never heard after that in my life --- sounds of animals who were not quite happy to see men invading into their teritorry. We were all quite as we all had something in our mind because by now everyone had a blurred understanding of the mistake we did coming here without letting anyone know in the other world (the world out of the jungle). But as you know that the show must go on... we kept walking inside.

Here comes the second surprise, this was not an animal this was actually a crack of the mountain which unfortunately came in our way and seemed like a small creek which could be crossed by a calculated jump. When Pawan and Ajab Singh jumped across it was my turn and when I peeped through the creek only to witness darkness. It was deep crack in the mountain which had split it into halves. But just to prove that I was a brave kid I jumped across. Harjinder had some second thoughts in between but he also jumped successfully. Dinesh and Amit were not looking convinced and they thought of dropping the idea of jumping across. 4 guys at one side and 2 at the other doesn't work. We started convincing them that they can do it and they were not convinced anyhow. Finally they started crying and we decided to jump across once again and go back home.

Within two minutes I don't know how but they were at our side. Guess they got conviced but, a bit late :) We were happy to get each other on the other side. But we never realised that it was 5:00PM. By then and the sun was about to leave us in the jungle alone to face the dark realities. We kept walking and saw wild rabbits, few snakes and deers crossing our ways. Finally, we reached the spring.

Aha...till date I remember that surreal scene. The spring was beautiful and a huge gang of living beings were basking around--a huge gang of snakes. They were countless and all of us were chilled till our spines. We never had anything to do rather than stare at them. I feel so bad sometimes because none of us had a camera. :(

Finally we decided to go back as it was getting late. We stepped back and started walking and within a matter of few minutes it was all pitch black. We had no clue what to do. We could not even see each other. Someone tried putting the torch on so that we could see some light in our lives. But of no use Pawan said that by that we would direct the non-human creatures in the jungle to find their dinner but, I guess he was wrong as I know now light would have kept them away from us. But we all were kids and relied on whatever little knowledge we had. We were in dark again. We were walking holding each other in a series realizing that it was the biggest mistake of our lives.

The worse was waiting to happen and it happened as we lost our way back. We all felt that tonight is the last night of our lives. I dont know about others, but I could see my parents and my brother after my death. Time was passing by and we could see the increasing number of radium-lit pairs all around us. These were nothing but the eyes of creatures around us. We were so afraid that we never cared about the reptiles crawling over our toes, fortunately not hurting any of us and even more fortunately, we never hurt any of them. Now the challenge was to save our lives by finding the right way. We went back and phew!! we got a tree that we marked while coming there. We started walking on the right way now and to confirm that we were on the right path was the creek which appeared again. I guess we started seeing things in the dark by now. believe me this time it was less than couple of seconds that everyone jumped across without saying a word as we all knew that we had to survive. Just after crossing the creek the path got broader and we literally started running for our lives. After some time we could see lights in the valley and were assured that life is close now. This was the moment when everyone ran so fast that I am sure they never did in their lives again. We reached the valley :) :) :) and then we reached home as well.

I never told it to my parents and My brother knew about this few years back when I was in college. I was mentally disturbed for around a week after that. My mother asked me many times about the reason and I lied to her saying that it was nothing but unsatisfactory marks in the unit tests. I have no contacts with anyone of that group. But I am sure that we will always remember each other in this life to have faced something like that.

I hope you enjoyed reading this piece of my life as I loved sharing it. Sometimes I feel that god is really there because had he not been there today you wouldnt have got this guy in your lives...

bye and take care...

Free Windows Vista Upgrade Coupons Starting October


Thanks to Microsoft's sluggishness in getting their Vista operating system out, and thus, missing Christmas '06, they're offering free upgrade coupons to new computer buyers starting October. If you buy a "Vista-capable PC" later this year, you'll get a coupon for a free upgrade to Windows Vista when it does come out Q1 2007.
This promotion is most likely a way to placate angry PC manufacturers like Dell, who would see a sharp drop in sales thanks to people waiting until Vista was out to buy a new PC. Instead, now they can still go ahead an buy a computer for Christmas and still get their Vista-fix next year. It's a win-win for manufacturers and customers

Sony Ericsson K800i Available Soon In Brown


If the basic black and grey color of the standard K800i isn't to your liking, perhaps you'll enjoy the 3.2 megapixel cameraphone in something a bit more...poopy? The Sony Ericsson k800i is going to be available in brown starting September, exclusively in the Hong Kong and Taiwan region. After that, it'll flow all over Asia, into Europe, spreading its caramel goodness into hands of eager consumers everywhere.
If we're good little boys and girls here in the US, we may even get one of our own! Wouldn't that be spectacular?
K800i Da Bian Yan Se [Phone Daily via Slashphone]

Thursday, August 17, 2006

A Live Interface

Again an amazing Japanese handset. Designed by Oki Sato the FOMA N702iS has the element of what I call a “live interface” – simply put the interface you can play with (or interact besides common tasks). The default screen looks like it’s filled with water. If you tilt the phone or shake it, the “water” will behave correspondingly.

More pics here.Image from Mobile - Review.

Living World UI

Living World UIMobile-review published today their thorough review of new Samsung D900 (it’s only in Russian for now, usually the English version follows shortly). The phone features so-called “Living World” UI with elements of live interface (apparently made using Adobe's Flash Lite 2.0). First, what is shown on idle screen depends on the country you are in – in Moscow you’ll see a Kremlin wallpaper, Houses of Parliament wallpaper in London and so on. Also it depends on time of day: sunny sky wallpaper during daytime and dark sky and lighting in the evening.
















But there’s more. Signal strength is connected to the sky condition. Good reception is represented by clear sky, poor reception by slowly moving heavy clouds. The pop-up messages for unread messages, missed calls and alarms have their own “live” representations that depend on time of day: a flying plane or a bird at daytime, shooting star and fireworks at night.



Nice move, Samsung!Images from Mobile-Review.

Sony Releases 50GB Dual Layer Blu-ray Discs


It's been an industry non-secret that manufacturers have had an easier time making dual-layer HD DVD discs than dual layer Blu-ray discs. Hence, 30GB dual-layer HD DVD media have already been on the market, beating the single layer 25GB Blu-ray discs by five whole gigabytes. But now Blu-ray has the last laugh as Sony finally gets the 50GB dual-layer Blu-ray discs onto hands of US consumers.
The 50GB discs can hold four hours of HD content, and transfers at 24Mbps. They've got a built in scratch guard and "archival reliability" to prevent bad burns. Which, at $48 a disc, would be the most expensive coaster you've ever made.

GlucoPhone: A Cellphone for Diabetics


Good news, diabetics! No, there isn't a new gadget to magically make all delicious foods sugar free, but there is a new cellphone out that can manage your diabetes easily and conveniently. This phone, from the folks at HealthPia, is essentially a cellphone and glucometer. It will measure blood sugar levels, record and send results to yourself and others and even manage your meal plans. The system uses custom software along with an LG UX5000, VX5200, or LX350 and a Glucopack. My pops is a diabetic, now while he isn't technologically savvy, I would still feel better knowing he could monitor his blood sugar level anywhere he goes. Good job, HealthPia. – Travis Hudson

Skype 2.1 For PocketPC Released




If you've got one of those 400 MHz HTC TyTN badboys, head on over to Skype to download their new version 2.1 for PocketPC devices. Among the improvements:
One click Skype access: A Skype icon on the device home screen allows users to view and call contacts easily.
Multi-person chat: Users can have multi-person chat sessions using animated emoticons with colleagues, friends and family and when mobile users are offline, chat messages will automatically update the next time user logs in.
Enhanced contact list: Users can now see their contacts avatars and mood messages.
Profile personalization: Users have the ability to take a picture with the camera on their mobile device and immediately update their profile.
We especially like being able to tell everyone that our mood for today is sulky with a slight chance of brooding. – Jason Chen

Mobile devices feature comparing tool

Not sure what phome model to buy ?Nevermind. Using the Phonescoop comparing tool you can have an efficent tool forcomparing different mobile devices fatures:
PhoneScoop Compare Tool
Unfortunately it does not mention anyting about Falsh Lite embedded feature :(Is there any wish list for next release ? ;)

Designing Isometric Adventure Games for mobile devices

If you are searching for a tutorial on how to develop a games for mobile devices, you can't miss this great resoruce from Forum Nokia :
Designing Isometric Adventure GamesThis document discusses game development, specifically the designing of an isometric adventure game, from mobile perspective. It takes a look at the design process, content creation (graphics mostly), and finally deals with the programming issues. The discussion is mostly general, but an isometric example game "Into the Darkness" written in C++ for the S60 platform is frequently used as an example.